Mercurial > repos > blastem
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Process events while waiting for 68K debugger input. This prevents "not responsive" dialogs when sitting in the debuggerThu, 21 May 2015 18:37:41 -0700, by Michael Pavone
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Restore the other 2 debug display modesThu, 21 May 2015 00:55:46 -0700, by Michael Pavone
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Better handling of savestate and debug break events with "uncooperative" games/demosWed, 20 May 2015 23:34:12 -0700, by Michael Pavone
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Add some tests for hint timing and fix it properly this time.Wed, 20 May 2015 22:27:51 -0700, by Michael Pavone
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Upgrade to SDL 2.0 and drop support for the non-OpenGL render pathWed, 20 May 2015 19:05:11 -0700, by Michael Pavone
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Small correction to VBLANK flag timing. Fixed some inconsistencies in interrupt timing calculation.Tue, 19 May 2015 23:23:53 -0700, by Michael Pavone
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Make sure z80_save_reg does nothing when there is no register in the reg field of the instruction. This fixes a bug that corrupted SP in the MDEM 2011 demoSun, 17 May 2015 20:03:27 -0700, by Michael Pavone
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Call z80_handle_deferred after generating an insruction handler so that instructions like rst work correctlySun, 17 May 2015 19:14:41 -0700, by Michael Pavone
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Fix VDP status register PAL bit based on observations of the Titan Overdrive demoSun, 17 May 2015 15:43:20 -0700, by Michael Pavone
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Don't overwrite an instruction offset mapping with an extension word value. I really need the ability for a word to be mapped to more than one instruction, but this will be more correct for nowSun, 17 May 2015 15:41:15 -0700, by Michael Pavone
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Fix crash bug in Z80 interpreterSun, 17 May 2015 15:40:31 -0700, by Michael Pavone