Mercurial > repos > blastem
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Handle failures to load save state from the menu more gracefullyMon, 02 May 2016 18:29:29 -0700, by Michael Pavone
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More README updatesMon, 02 May 2016 18:27:07 -0700, by Michael Pavone
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WIP README updatesMon, 02 May 2016 00:31:44 -0700, by Michael Pavone
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Get rid of little divot on top of buttons in menu caused by the flat part not being a full 8 pixels on the topSun, 01 May 2016 23:52:24 -0700, by Michael Pavone
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Fully functional next/previous buttonsSun, 01 May 2016 23:44:14 -0700, by Michael Pavone
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Fix bug in which trying to load another ROM after saving or loading a savestate through the menu resulted in trying to save/load a savestate insteadSun, 01 May 2016 22:21:58 -0700, by Michael Pavone
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Fix bug in which save RAM/EEPROM was not persisted correctly if the emulator is exited via the menu rather than the X button in the title barSun, 01 May 2016 22:07:37 -0700, by Michael Pavone
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Removed assumptions that path separators are Unix style outside of Unix-only verions of functionsSun, 01 May 2016 21:39:43 -0700, by Michael Pavone
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Added IO overrides for games I've tested with mouse support and to Ms. Pac-Man that requires a 3-button controller to work properlySun, 01 May 2016 17:43:28 -0700, by Michael Pavone
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Improve parsing of game name from ROM headerSun, 01 May 2016 16:25:16 -0700, by Michael Pavone
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Allow overriding speed 0. May be useful for people that want to use vsyncSun, 01 May 2016 15:57:43 -0700, by Michael Pavone
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Set vsync state based on config file rather than just using whatever the system decides for us.Sun, 01 May 2016 14:59:40 -0700, by Michael Pavone
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Added a config option that allows turning scanlines on and offSun, 01 May 2016 14:29:12 -0700, by Michael Pavone
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Made low pass filter frequency configurableSun, 01 May 2016 13:36:14 -0700, by Michael Pavone
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Fix bug in SAT cache address calculation that caused a crash in Strider IISat, 30 Apr 2016 20:57:29 -0700, by Michael Pavone
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Added TODO for hardware checkingSat, 30 Apr 2016 16:19:57 -0700, by Michael Pavone
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Implement SAT cache. Causes some graphical corruption in Overdrive due to an unrelated bug.Sat, 30 Apr 2016 15:31:48 -0700, by Michael Pavone
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YOUR EMULATOR SUX is dead. Needs logic analyzer testing to check exact delay though.Sat, 30 Apr 2016 10:47:29 -0700, by Michael Pavone
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Fix 68K interrupt handling some more. Fatal Rewind is working again.Sat, 30 Apr 2016 09:45:53 -0700, by Michael Pavone
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Fix some stuff with interrupt timing. The change in adjust_int_cycle gets Overdrive working again (vint was not being preferred over hint in some cases). One of the changes seems to have broken Fatal Rewind again, but no other regressions that I can see.Sat, 30 Apr 2016 08:37:55 -0700, by Michael Pavone
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Added code to display Next and Prev buttons on file listing screens to menuThu, 28 Apr 2016 20:20:29 -0700, by Michael Pavone
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Add Wonder Boy in Monster World to ROM DB as it needs working EEPROM support to workThu, 28 Apr 2016 19:20:31 -0700, by Michael Pavone
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Implemented A line and F line traps.Thu, 28 Apr 2016 09:00:42 -0700, by Michael Pavone
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Properly emulate machine freeze when reading from VDP while configured for writesWed, 27 Apr 2016 23:57:00 -0700, by Michael Pavone
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Implement privelege violation exceptionsWed, 27 Apr 2016 23:11:24 -0700, by Michael Pavone
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Implemented IR and undefined bits of info word for address error exception framesWed, 27 Apr 2016 21:39:17 -0700, by Michael Pavone
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Fix changes made to get_instruction_start and map_native_address to cope with being able to translate at odd addresses.Wed, 27 Apr 2016 19:10:50 -0700, by Michael Pavone
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Implement illegal instruction trapTue, 26 Apr 2016 00:07:15 -0700, by Michael Pavone
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Fix interrupt latency from STOP instruction status reg changes. Fix modified code patching when non-standard aliases are used. This fixes the demo MDEM's FirstSun, 24 Apr 2016 21:23:28 -0700, by Michael Pavone
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FIFO should show as empty during a DMA fill after the initial write is done. BlastEm now gets a perfect score in VDP FIFO TestingSun, 24 Apr 2016 14:30:15 -0700, by Michael Pavone
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Fixes to the DMA busy flag and DMA fill. Now up to 120/122 on VDP FIFO Testing.Sun, 24 Apr 2016 11:53:59 -0700, by Michael Pavone
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Add a trivial get_open_bus_value() function to stateview so it compiles again.Sun, 24 Apr 2016 02:21:40 -0700, by Michael Pavone
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Half assed, prefetch based open bus value emulation. Gets BlastEm up to 119/122 in VDP FIFO TestingSun, 24 Apr 2016 02:19:48 -0700, by Michael Pavone
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Implemented VDP read prefetch and made DMA copy not use the FIFO any more. Now up to 114 out of 122 passing on VDP FIFO Test ROMSun, 24 Apr 2016 01:24:38 -0700, by Michael Pavone
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Fix order of writes for move.l with a predec destinationSun, 24 Apr 2016 00:22:38 -0700, by Michael Pavone
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Disable refresh emulation with some ifdefs for now as it currently is not accurate enough to actually improve overall accuracy/compatibility and in fact makes things that work right on real hardware breakSat, 23 Apr 2016 18:14:01 -0700, by Michael Pavone
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Inclue menu.bin in release directories. Added a Windows RC file and iconSat, 23 Apr 2016 17:34:01 -0700, by Michael Pavone
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Properly imlement btst with an immediate destination. Fixes a crash in NHL 95.Sat, 23 Apr 2016 12:43:23 -0700, by Michael Pavone
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Fixed loading of SMD format ROMsSat, 23 Apr 2016 01:08:43 -0700, by Michael Pavone
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FindFirstFile makes more sense for getting modification times of a path than using CreateFile and GetFileTimesFri, 22 Apr 2016 19:18:15 -0700, by Michael Pavone
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Get mouse working in save state slot selection menuFri, 22 Apr 2016 09:20:01 -0700, by Michael Pavone
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Implement Windows versions of recently added functions in util.c and get the Windows build working againThu, 21 Apr 2016 23:46:33 -0700, by Michael Pavone
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Move mouse mode and capture state to emulation context so it persists properly when switching between the menu and the gameThu, 21 Apr 2016 22:08:26 -0700, by Michael Pavone
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Got mouse working right in main and about menusThu, 21 Apr 2016 18:48:15 -0700, by Michael Pavone
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Added tag v0.3.1 for changeset c9ed929ee984Thu, 21 Apr 2016 08:55:54 -0700, by Michael Pavone
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Added Mega Man - The Wily Wars to the ROM database as it uses EEPROM savesThu, 21 Apr 2016 00:12:02 -0700, by Michael Pavone
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Fix bug in Z80 rrd implementation. This fixes the annoying high pitched wine in Afterburner II.Wed, 20 Apr 2016 23:19:13 -0700, by Michael Pavone
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Fix crash bug in Z80 debugger introduced with stack alignment changesWed, 20 Apr 2016 23:00:37 -0700, by Michael Pavone
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Implemented linear resampling and low pass filter for the YM2612Wed, 20 Apr 2016 09:18:58 -0700, by Michael Pavone
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Fix PSG linear resampling and implement a low pass filterWed, 20 Apr 2016 00:18:01 -0700, by Michael Pavone
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Not so successful attempt at improved PSG resamplingTue, 19 Apr 2016 00:38:44 -0700, by Michael Pavone
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Fixed loading save states from menuMon, 18 Apr 2016 19:26:47 -0700, by Michael Pavone
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Save State menu option is now fully functional. Load state sort of works, but is mostly broken.Sun, 17 Apr 2016 23:50:41 -0700, by Michael Pavone
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Get cursor behaving properly in save state slot listSun, 17 Apr 2016 20:31:22 -0700, by Michael Pavone