Mercurial > repos > blastem
graph
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Fix vgmplay target for ternary tree changesSat, 22 Apr 2017 01:22:47 -0700, by Michael Pavone
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Fix a deficiency in the way types were handled in my ternary tree. Fixes in which some paths that were constructed from a template with variables would sometimes get an extra garbage character thrown inFri, 21 Apr 2017 23:35:32 -0700, by Michael Pavone
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Fairly major rework of how active/passive is handled along with how the V30 mode bit is handled. Allows the vertical border extension trick in Overdrive 2 to work rightFri, 21 Apr 2017 01:22:52 -0700, by Michael Pavone
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Minor optimization to avoid invalidating translated code when the bank has not actually changed. Makes a nasty edge case in the 68K debugger slightly less severe when dealing with code that uses bankingFri, 21 Apr 2017 01:19:40 -0700, by Michael Pavone
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Fixed timing for RTS and RTEThu, 20 Apr 2017 22:28:58 -0700, by Michael Pavone
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Initial stab at implementing the output disable/layer selection bits of the VDP test registerTue, 18 Apr 2017 19:27:10 -0700, by Michael Pavone
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Fix time 68K is locked out of bus when doing a 128KB VRAM mode DMA transfer. Fixes a number of problems in Overdrive 2Mon, 17 Apr 2017 23:58:21 -0700, by Michael Pavone
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SAT table register bit 0 is not used in H40 mode. Fixes corrupt sprites in ship crash landing scene in Overdrive 2Mon, 17 Apr 2017 20:54:33 -0700, by Michael Pavone
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Fix some edge cases with regards to 128KB VRAM mode and the SAT cacheSun, 16 Apr 2017 18:43:34 -0700, by Michael Pavone
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Initial work on handling the 128KB VRAM mode bit and some basic prep work for VDP test register supportSun, 16 Apr 2017 16:40:04 -0700, by Michael Pavone
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Force display on in stateview if given a save state with the display offSun, 16 Apr 2017 16:38:56 -0700, by Michael Pavone
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Fix copy pasta error in handling of Z80 VDP port reads. HV counter reads are not illegal writes =P. Fixes immediate exit in Overdrive II, though other problems remainSat, 15 Apr 2017 21:45:19 -0700, by Michael Pavone
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Fix minor bug that displayed window plane as if it were plane A In plane debug viewWed, 05 Apr 2017 09:48:49 -0700, by Michael Pavone
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Allow a .l suffix to a memory print command to allow fetching and printing a longwordTue, 04 Apr 2017 19:31:14 -0700, by Michael Pavone
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Allow adding .w or .b to select just the low word or byte of a register in a 68K debugger print commandFri, 31 Mar 2017 19:11:04 -0700, by Michael Pavone
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Allow printing current frame number in 68K debuggerFri, 31 Mar 2017 19:07:04 -0700, by Michael Pavone
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Fix accidental fallthrough on com debugger commandFri, 31 Mar 2017 09:49:02 -0700, by Michael Pavone
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YM2612 should also be reset on system soft resetThu, 30 Mar 2017 23:59:57 -0700, by Michael Pavone
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Reset YM2612 whenver the Z80 is reset. Fixes issue with stuck notes in Fantastic Dizzy and Kid ChameleonThu, 30 Mar 2017 23:57:30 -0700, by Michael Pavone
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Added Might and Magic III prototype to ROM DB as it requires SRAM, but does not indicate it in the standard headerWed, 29 Mar 2017 22:31:37 -0700, by Michael Pavone
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Allow games to be specified in ROM DB via sha1 instead of product ID. Added a new ROM DB memory map device type fixed for emulating simple fixed value copy protection registers. Used those two features to support Ya Se Chuan Shuo via a ROM DB entry.Wed, 29 Mar 2017 00:29:44 -0700, by Michael Pavone
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Fix exit trace mode edge case. Call do_sync if trace mode bit is changed in eori srTue, 28 Mar 2017 09:39:54 -0700, by Michael Pavone
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Implemented M68K trace mode. Some edge cases/SR update paths still need workTue, 28 Mar 2017 00:13:35 -0700, by Michael Pavone
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Add Japanese version of SSF2 to ROM databaseMon, 27 Mar 2017 09:45:40 -0700, by Michael Pavone
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Initial implementation of YM2612 SSG-EG modeMon, 27 Mar 2017 00:40:10 -0700, by Michael Pavone
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Basic implementation of CSM mode that should handle documented edge cases. Dodesn't handle the weird undocumented edge cases I don't have a good understanding of yet thoughSat, 25 Mar 2017 15:41:52 -0700, by Michael Pavone