Mercurial > repos > blastem
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Fix some timing inconsistencies in H40 mode. Added some ifdefed timing debug code.Mon, 16 Jan 2017 09:31:33 -0800, by Michael Pavone
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Rework how inactive lines are handled. Fix H40 cycle increment in slot 182Sun, 15 Jan 2017 22:38:31 -0800, by Michael Pavone
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Fix benchmark modeSun, 15 Jan 2017 15:29:32 -0800, by Michael Pavone
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Initial work on emulating top and bottom border areaSun, 15 Jan 2017 15:07:24 -0800, by Michael Pavone
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Fix GDB remote protocol supportTue, 10 Jan 2017 23:45:59 -0800, by Michael Pavone
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Fix crash regression for games with some kind of mapper functionalityTue, 10 Jan 2017 09:29:28 -0800, by Michael Pavone
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Restore functionality of the -D flag for GDB remote debuggingTue, 10 Jan 2017 09:19:58 -0800, by Michael Pavone
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Fix disagreement on line change location between vdp_h32_mode4 and vdp_run_context that was causing the first line to be garbage in some casesMon, 09 Jan 2017 19:24:11 -0800, by Michael Pavone
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Forgot that the expansion to 32-bit values for 16-bit addresses is not done when calling a C function to handle a memory operation. Mask on location in mapper_write was needed afterallSun, 08 Jan 2017 16:55:30 -0800, by Michael Pavone
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A bunch of Mode 4 fixesSun, 08 Jan 2017 13:39:44 -0800, by Michael Pavone
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Update H32 and Mode 4 mappings based on latest testsSun, 08 Jan 2017 10:46:32 -0800, by Michael Pavone
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Fix decoding of undocumented Z80 instruction out (c), 0Sun, 08 Jan 2017 00:30:48 -0800, by Michael Pavone
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Adjust analyze_olp SAT address to match testpattern values rather than Space HawksSat, 07 Jan 2017 16:28:29 -0800, by Michael Pavone
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Fix H40 slot mapping to better match old VRAM bus captures and adjust for recent VCounter measurementsFri, 06 Jan 2017 19:25:04 -0800, by Michael Pavone
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Clear sprite overflow flag when control port read. Fix vcounter progression in Mode 4Thu, 05 Jan 2017 19:15:53 -0800, by Michael Pavone
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Fix Mode 4 sprite collision flagThu, 05 Jan 2017 00:42:11 -0800, by Michael Pavone
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Implemented Mode 4 H conter latchingThu, 05 Jan 2017 00:36:23 -0800, by Michael Pavone
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BlastEm now passes all of the tests on the first page of "Megadrive VDP Test" in VDPTEST.smsThu, 05 Jan 2017 00:08:28 -0800, by Michael Pavone
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Fix to pass a couple more tests in VDPTEST.smsWed, 04 Jan 2017 23:01:58 -0800, by Michael Pavone
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Fix some issues with VDP interface in Mode 4/PBC modeWed, 04 Jan 2017 22:48:00 -0800, by Michael Pavone
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Display both byte and word pending values to better reflect VDP pending state in PBC modeWed, 04 Jan 2017 21:23:59 -0800, by Michael Pavone
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Don't lock up CPU if performing a read with writes configured when in PBC mode. Allow access to VDP debug commands from Z80 debugger in PBC mode. Handle Mode 4 in VDP debug print functionsWed, 04 Jan 2017 20:43:22 -0800, by Michael Pavone
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Fix reading from second controller port in SMS modeTue, 03 Jan 2017 23:03:30 -0800, by Michael Pavone
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Fix implementation of Z80 HALT instructionTue, 03 Jan 2017 21:37:36 -0800, by Michael Pavone
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Add support for SMS controllersTue, 03 Jan 2017 21:18:52 -0800, by Michael Pavone
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Fix RAM flag offset calculation to take into account the existence of non-writeable MMAP_CODE chunksTue, 03 Jan 2017 21:18:42 -0800, by Michael Pavone
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Increment TH counter on low to high transitions rather than high to low transitions for six button controllers. Fixes Charles MacDonald's SMS six button controller demoTue, 03 Jan 2017 20:43:35 -0800, by Michael Pavone
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Fix handling of IO control writes in SMS modeTue, 03 Jan 2017 20:42:15 -0800, by Michael Pavone
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Invalidate translated code on a cartridge bank change in SMS mode. Fix handling of bank 0Mon, 02 Jan 2017 23:35:40 -0800, by Michael Pavone
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Initial support for Sega's family of SMS mappersMon, 02 Jan 2017 22:54:24 -0800, by Michael Pavone
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Detect system type from filename if header based methods fail. Allow overriding system type from command line.Mon, 02 Jan 2017 21:46:26 -0800, by Michael Pavone
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Old uncommitted fix for Android buildMon, 02 Jan 2017 16:33:03 -0800, by Michael Pavone
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Fix Mode 4 sprite table Y scan to account for VRAM byte swappingMon, 02 Jan 2017 16:25:13 -0800, by Michael Pavone
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Fix slot tracking screwupSun, 01 Jan 2017 23:00:28 -0800, by Michael Pavone
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Fix horizontal scrolling in Mode 4Sun, 01 Jan 2017 22:47:23 -0800, by Michael Pavone
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Update Mode 4 rendering to match logic analyzer capturesSun, 01 Jan 2017 21:06:32 -0800, by Michael Pavone
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Fix a bug in hslot advancement in Mode 4. Fix some of the "inactive_start" calculations that did not take into account Mode 4.Sun, 01 Jan 2017 02:33:06 -0800, by Michael Pavone
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Make Mode 4 sprite rendering a little less brokenSun, 01 Jan 2017 01:23:26 -0800, by Michael Pavone
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Fix rendering of BG color index 0 in Mode 4. Only transparent with respect to sprites and not the backdrop like in Mode 5Sun, 01 Jan 2017 01:16:43 -0800, by Michael Pavone
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Partial fix for Z80 debugger brokeness introduced with stack alignment changesSun, 01 Jan 2017 01:10:44 -0800, by Michael Pavone
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Remove memory map assumptions from Z80 core and move a little bit of logic to the generic backend.c so it can be shared between CPU coresWed, 28 Dec 2016 20:39:27 -0800, by Michael Pavone
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Enabled Z80 debugger in PBC modeWed, 28 Dec 2016 12:28:52 -0800, by Michael Pavone
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Detect failures to initialize a system context and report an error rather than crashingTue, 27 Dec 2016 18:58:31 -0800, by Michael Pavone
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Fix Mode 4 color mappingTue, 27 Dec 2016 14:31:27 -0800, by Michael Pavone
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Clear interrupt status flags after getting the status register value rather than beforeTue, 27 Dec 2016 13:59:01 -0800, by Michael Pavone
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Brighten up Mode 4 colorsTue, 27 Dec 2016 13:46:06 -0800, by Michael Pavone
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The function of the HVC Latch enable bit in mode register 1 is different when not in mode 5Tue, 27 Dec 2016 13:38:58 -0800, by Michael Pavone
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Fix inactive start line for Mode 4 in vdp_next_hint. Fix an off by one error in the range of registers allowed to be written in Mode 4Tue, 27 Dec 2016 13:26:14 -0800, by Michael Pavone
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Implemented Mode 4 sprite list terminationTue, 27 Dec 2016 13:11:07 -0800, by Michael Pavone
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Less broken Mode 4 implementationTue, 27 Dec 2016 12:43:37 -0800, by Michael Pavone
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Somewhat broken implementation of Mode 4Tue, 27 Dec 2016 11:31:17 -0800, by Michael Pavone
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Fix clearing of interrupt pending flags on control port read in PBC modeThu, 22 Dec 2016 20:39:35 -0800, by Michael Pavone
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Added Jaguar header missed in earlier commitsThu, 22 Dec 2016 19:54:11 -0800, by Michael Pavone
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Initial support for Genesis/Megadrive PBC mode. VDP still needs Mode 4 to be useful.Thu, 22 Dec 2016 19:51:25 -0800, by Michael Pavone
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More cleanup in preparation for SMS/Mark III supportThu, 22 Dec 2016 10:51:33 -0800, by Michael Pavone
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WIP Jaguar GPU/DSP emulationMon, 19 Dec 2016 14:16:59 -0800, by Michael Pavone
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Fix blastjag targetMon, 19 Dec 2016 14:16:43 -0800, by Michael Pavone
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Restore 68K address logging functionalityMon, 19 Dec 2016 13:58:51 -0800, by Michael Pavone
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Fix intermittent crash in GST savestate loadingMon, 19 Dec 2016 13:46:58 -0800, by Michael Pavone
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Mostly working changes to allow support for multiple emulated system types in main blastem programMon, 19 Dec 2016 13:28:18 -0800, by Michael Pavone
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Fix a couple of timing regressions in Z80 coreWed, 14 Dec 2016 23:27:42 -0800, by Michael Pavone
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Fix a subtle bug in interrupt handling introduced with the move to a single cycle register in the Z80 core. Fixes regression in Puyo Puyo 2Wed, 14 Dec 2016 23:26:12 -0800, by Michael Pavone
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Fix Z80 interrupt pulse duration. Fixes inconsistent music playback speed in Sonic 2 introduced in 0.4.1Wed, 14 Dec 2016 20:20:34 -0800, by Michael Pavone
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Fix to the fix of handling of self modifying code. Was ORing the base address with the wrong register before calling the modified code handlerMon, 12 Dec 2016 19:21:22 -0800, by Michael Pavone
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Fix field flag handling bug introduced with VDP/render interface cleanupMon, 12 Dec 2016 09:50:33 -0800, by Michael Pavone
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Fix Z80 RAM mapping after refactorSun, 11 Dec 2016 22:00:41 -0800, by Michael Pavone
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Fix the previous WIP commit. Quick tests suggests things are no more broken than before now.Fri, 09 Dec 2016 18:39:44 -0800, by Michael Pavone
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WIP split of ROM loading/argument parsing from Genesis emulation code. Compiles and doesn't crash, but nothing works. Still a few too many globals as well.Fri, 09 Dec 2016 09:48:48 -0800, by Michael Pavone
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Clean up symbol visiblity and delete a ltitle bit of dead codeMon, 28 Nov 2016 22:45:46 -0800, by Michael Pavone
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Update stateview so it builds successfully againTue, 15 Nov 2016 08:18:57 -0800, by Michael Pavone
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Fix Jaguar video interrupt cycle calculationSat, 05 Nov 2016 21:41:23 -0700, by Michael Pavone
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Fix CRY color mappingSat, 05 Nov 2016 21:19:18 -0700, by Michael Pavone
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Fix implementation of scaled objects. Implement transparency flagSat, 05 Nov 2016 17:16:16 -0700, by Michael Pavone
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Get Jaguar video interrupt workingSat, 05 Nov 2016 00:23:11 -0700, by Michael Pavone
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Better disassembly of GPU/DSP load store instructionsMon, 31 Oct 2016 18:41:42 -0700, by Michael Pavone
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Correct disassembly of r14/r15 relative loads and storesMon, 31 Oct 2016 18:36:17 -0700, by Michael Pavone
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Get Jaguar disassembler more or less working. Dump gpu program to file when GPU GO bit is setMon, 31 Oct 2016 09:23:25 -0700, by Michael Pavone
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Initial stab at jaguar disassemlerSun, 30 Oct 2016 19:42:48 -0700, by Michael Pavone
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Slightly more detailed logging of unhandled register writesSun, 30 Oct 2016 19:42:30 -0700, by Michael Pavone
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Fix segfault in certain games that have SRAM and ROM bankswitched at the same addressSun, 16 Oct 2016 21:58:29 -0700, by Michael Pavone
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Initial stab at implementing the Jaguar object processorSun, 16 Oct 2016 18:25:18 -0700, by Michael Pavone
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Initial implementation of video output hardwareWed, 12 Oct 2016 09:39:52 -0700, by Michael Pavone
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Basic handling of video/object processor register writesSat, 08 Oct 2016 23:49:20 -0700, by Michael Pavone
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Added placeholder code for video output hardware/object processorFri, 07 Oct 2016 18:27:38 -0700, by Michael Pavone
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Made some optimizations to gen_mem_fun to keep the size of chunk handler sections within range of a single byte displacementThu, 06 Oct 2016 22:25:12 -0700, by Michael Pavone
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Fix some unresolved symbols when linking blastjagThu, 06 Oct 2016 21:12:40 -0700, by Michael Pavone
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Remove hacky assumption about Genesis memory map in M68K coreThu, 06 Oct 2016 21:11:58 -0700, by Michael Pavone
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Byteswap ROMs in jaguar ROM loader. Handle switching memory map from writes to memcon1. Fix some typos in error messagesThu, 06 Oct 2016 09:35:35 -0700, by Michael Pavone
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Add support for specifying a reset handler in the M68K core. Adjust memory map initialization to handle extra field. Improved handling of out of bounds execution.Thu, 06 Oct 2016 09:34:31 -0700, by Michael Pavone
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Fix handling of MMAP_CODE chunks that also have MMAP_PTR_IDX setThu, 06 Oct 2016 09:25:43 -0700, by Michael Pavone
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Some initial work on Atari Jaguar emulationTue, 04 Oct 2016 18:30:49 -0700, by Michael Pavone
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Add a new memory map flag to support an auxilliary buffer for translating code from MMAP_PTR_IDX chunks for which the pointer is nullTue, 04 Oct 2016 18:30:24 -0700, by Michael Pavone
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Added some hacky support for specifying a start offset in 68K disassemblerTue, 04 Oct 2016 18:28:35 -0700, by Michael Pavone
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Cleanup the separation of render backend and VDP code in preparation for having extra debug windows. Make determination of H40/H32 based on number of lines in each mode.Mon, 22 Aug 2016 09:46:18 -0700, by Michael Pavone
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Removed obsolete TOODFri, 12 Aug 2016 09:39:39 -0700, by Michael Pavone