Mercurial > repos > blastem
graph
-
Added some code to try and prevent Z80 accesses and refresh cycles from screwing up interrupt latency more than on hardwareFri, 19 May 2017 20:54:04 -0700, by Michael Pavone
-
Fix to M68K interrupt latency for most instructions. Still needs some work for RAW_IMPL instructions besides moveFri, 19 May 2017 20:27:35 -0700, by Michael Pavone
-
Fix regression in games that disable the display early like F1 World Championship. Remove debug printfSun, 14 May 2017 12:07:39 -0700, by Michael Pavone
-
WIP attempt at fixing the minor line -2 glitch in the OD2 Ninja Escape sceneSun, 14 May 2017 11:15:56 -0700, by Michael Pavone
-
Print PATH in build_release script to help debug future build failuresFri, 12 May 2017 23:34:17 -0700, by Michael Pavone
-
Use printf rather than info_message for message about game controller mappings so it does not pop up a modal when not run from a terminalFri, 12 May 2017 23:33:00 -0700, by Michael Pavone