Mercurial > repos > blastem
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Pull current controller config in binding UI from whatever the actual binding code would end up usingWed, 24 Oct 2018 21:10:12 -0700, by Michael Pavone
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Added some SVP register arrays for PMC stuffTue, 09 Oct 2018 09:29:28 -0700, by Michael Pavone
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Implement program ROM readsSat, 06 Oct 2018 17:33:15 -0700, by Michael Pavone
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Add the ability for a CPU definition to reference arbitrary C includes and use it to add a placeholder definition of svp_read_16Thu, 04 Oct 2018 19:12:56 -0700, by Michael Pavone
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Clean up warnings from -1 caseMon, 01 Oct 2018 19:16:54 -0700, by Michael Pavone
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Getting SVP core closer to compilingMon, 01 Oct 2018 19:11:17 -0700, by Michael Pavone
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Add missing end in svp_ram_read. Fix alu_ram_indirectTue, 25 Sep 2018 09:36:00 -0700, by Michael Pavone
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Fix implementation cmp+condition version of if in CPU DSLTue, 25 Sep 2018 09:33:46 -0700, by Michael Pavone
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Support immediate operands for ld and alu ops in SVP. Support double indirect and immediate address modes for alu ops. Fixed DSL issues revealed by those changesMon, 24 Sep 2018 19:09:16 -0700, by Michael Pavone
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Did some cleanup of SVP code using the newly more powerful DSL if block and fixed some issues in the DSL implementation that cropped up as a resultFri, 21 Sep 2018 09:26:12 -0700, by Michael Pavone
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Initial commit of CPU DSL and a WIP SVP implementation written in that DSLTue, 18 Sep 2018 09:06:42 -0700, by Michael Pavone
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Remove stray / in jcart.cTue, 14 Aug 2018 08:29:27 -0700, by Michael Pavone
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Added ROM DB entry for Squirrel King as it has a flip flop or some type of RAM at $400000 as a copy protection measureTue, 14 Aug 2018 00:22:10 -0700, by Michael Pavone
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Added J-Cart supportTue, 14 Aug 2018 00:07:21 -0700, by Michael Pavone
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Added PS4 controller image. Added code to use PS4 image for Playstation controllersFri, 10 Aug 2018 19:10:20 -0700, by Michael Pavone
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Fix a couple of default targetsThu, 02 Aug 2018 19:06:57 -0700, by Michael Pavone
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Show current config value for controller butotn and axis mappingsThu, 02 Aug 2018 19:05:48 -0700, by Michael Pavone
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Bump up pause between mapping inputsTue, 31 Jul 2018 23:21:25 -0700, by Michael Pavone
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Don't redundantly store controller GUID when saving a mapping. Remove illegal chars from controller nameTue, 31 Jul 2018 23:19:39 -0700, by Michael Pavone
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Read extral SDL2 mappings on startup from controller_types.cfgTue, 31 Jul 2018 23:08:52 -0700, by Michael Pavone
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Basic UI for selecting layout variants + minor fix to SDL2 mapping generation UITue, 31 Jul 2018 22:19:56 -0700, by Michael Pavone
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SDL2 mapping UI now handles axesTue, 31 Jul 2018 09:07:23 -0700, by Michael Pavone
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WIP UI for creating an SDL2 mapping for controllers that don't have oneMon, 30 Jul 2018 09:38:01 -0700, by Michael Pavone
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Allow selecting controller type when controllers have an SDL 2 mapping, but heuristics fail to idenify detailsFri, 27 Jul 2018 22:40:56 -0700, by Michael Pavone
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Made controller binding page more resolution independent. Added binding boxes for all buttons/axesWed, 25 Jul 2018 09:38:40 -0700, by Michael Pavone
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Use better names for "Guide" button on PS and Xbox controllers, handle d-pad directions in get_button_labelWed, 25 Jul 2018 09:35:46 -0700, by Michael Pavone
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Update controller config when changed in UI without restartFri, 06 Jul 2018 17:39:59 -0700, by Michael Pavone
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Fix some issues identified by cppcheckFri, 29 Jun 2018 09:33:23 -0700, by Michael Pavone