Mercurial > repos > blastem
graph
-
Using ui.exit to abort loading or saving a state via menu will no longer cause you to return to those sub-menus the next time the menu is loadedWed, 16 Aug 2017 21:04:28 -0700, by Michael Pavone
-
Added a config file option for remembering the last path in the menuWed, 16 Aug 2017 20:45:51 -0700, by Michael Pavone
-
Added save states to SMS emulationWed, 16 Aug 2017 20:06:28 -0700, by Michael Pavone
-
Move vscroll latch further forward in H40 mode. Fixes a minor graphical glitch in Skitchin. Needs a proper test ROM to verify exact latch positionSun, 13 Aug 2017 22:59:01 -0700, by Michael Pavone
-
Update VDP color map when loading a native save stateFri, 11 Aug 2017 18:58:03 -0700, by Michael Pavone
-
write_cram_internal takes a CRAM index, not a CRAM addressWed, 09 Aug 2017 23:33:16 -0700, by Michael Pavone
-
New savestates are working. New config file option for selecting format states will be saved in. Mostly complete, needs a little more work before releaseWed, 09 Aug 2017 23:26:51 -0700, by Michael Pavone
-
WIP - New savestate formatSun, 06 Aug 2017 00:06:36 -0700, by Michael Pavone
-
Fix texture coordinate offsets in default shader so things look right with really high resolutions and weird multiples of nativeFri, 07 Jul 2017 21:44:49 -0700, by Michael Pavone
-
Ignore SRAM in cart header if it is in the upper 8MB of the address spaceFri, 07 Jul 2017 21:01:45 -0700, by Michael Pavone
-
Fix s(tep) debug command for the case of dbra with an expired counter regThu, 06 Jul 2017 21:51:35 -0700, by Michael Pavone
-
Make drag and drop play nice with the menuFri, 30 Jun 2017 18:42:52 -0700, by Michael Pavone
-
Change where vscroll is latched in full plane mode. Fixes Top Gear 2Fri, 30 Jun 2017 00:36:18 -0700, by Michael Pavone
-
Added ROM DB entry for Super 19-in-1 based on hash reported by SashaMon, 26 Jun 2017 23:40:07 -0700, by Michael Pavone
-
Fix DMA from byte-wide SRAMMon, 26 Jun 2017 21:13:17 -0700, by Michael Pavone
-
Fix a silly variable shadowing bug in read_wordMon, 26 Jun 2017 21:12:46 -0700, by Michael Pavone
-
Add smd extension to default extension filter. Make file extension check case insensitiveMon, 26 Jun 2017 09:38:41 -0700, by Michael Pavone
-
Add a file extension filter to the menuSat, 24 Jun 2017 23:37:47 -0700, by Michael Pavone
-
Support a couple of bootleg X-in-1 cartsSat, 24 Jun 2017 13:55:54 -0700, by Michael Pavone
-
Move Sega mapper implementation out of romdb.cFri, 23 Jun 2017 23:16:44 -0700, by Michael Pavone
-
Move I2C EEPROM and NOR Flash functions out of romdb.c into new filesFri, 23 Jun 2017 21:48:38 -0700, by Michael Pavone
-
Sonic 3 & Knuckles lock-on is now 100% functional with working savesThu, 22 Jun 2017 23:40:05 -0700, by Michael Pavone
-
Load SRAM/EEPROM from lock-on cart directory if the lock-on cart is the one with the save deviceThu, 22 Jun 2017 19:36:51 -0700, by Michael Pavone
-
WIP support for handling S3 save RAM when locked onThu, 22 Jun 2017 09:49:41 -0700, by Michael Pavone
-
Initial SRAM support for lock-on cartsTue, 20 Jun 2017 22:56:07 -0700, by Michael Pavone
-
Fix and enhance Sega/SSF2 mapper support to handle homebrew and hacks that use it in combination with SRAMMon, 19 Jun 2017 23:27:11 -0700, by Michael Pavone
-
Better handling of S&K lock on support. Pre-combined ROMs and large (>2MB) S&K hacks should now work. Implemented correct behavior from locking on a 4MB cartMon, 19 Jun 2017 19:18:50 -0700, by Michael Pavone
-
WIP ROM DB entry changes for Magistr 16Mon, 19 Jun 2017 09:44:37 -0700, by Michael Pavone
-
Minor simplification of default fragment shaderSat, 17 Jun 2017 17:43:47 -0700, by Michael Pavone
-
Force texture y-coordinate to middle of line in default shader. Substantially improves picture when linear texture filtering is usedSat, 17 Jun 2017 15:56:07 -0700, by Michael Pavone
-
Slightly less broken default fragment shader. Looks much better with nearest neighbor, still needs work for linear interpolationSat, 17 Jun 2017 15:43:44 -0700, by Michael Pavone
-
Allow selecting linear or nearet neighbor scaling for both the Open GL and SDL 2 renderersThu, 15 Jun 2017 22:51:28 -0700, by Michael Pavone
-
Allow height to be specified in the config file and properly calculate from the aspect setting if it is not specifiedThu, 15 Jun 2017 19:24:16 -0700, by Michael Pavone
-
Properly release and reacquire framebuffer pointer when switching contexts. Hopefully fixes the LOCKRECT issue some people are seeing with the SDL 2 fallback rendererThu, 15 Jun 2017 09:45:21 -0700, by Michael Pavone
-
Only complain about the first missing mapping for a given gamepad so a user does not get inundated with warning modals when their gamepad lacks a mapping entryWed, 14 Jun 2017 21:59:30 -0700, by Michael Pavone
-
Remove E from region header of menu so it does not run at 50Hz if the user changes the default_region setting to EWed, 14 Jun 2017 21:17:35 -0700, by Michael Pavone
-
Fix absolute mouse mode when non-default overscan settings are usedWed, 14 Jun 2017 20:46:11 -0700, by Michael Pavone
-
Initial support for drag and drop. Some work needed for proper menu integration.Wed, 14 Jun 2017 09:48:46 -0700, by Michael Pavone
-
Only capture mouse if an emulated mouse is attachedMon, 12 Jun 2017 21:12:28 -0700, by Michael Pavone
-
Initial work to support parallel NOR flash and the Magistr 16Wed, 07 Jun 2017 23:06:14 -0700, by Michael Pavone
-
Small fix to handling of the "bus" option in a RAM type ROM DB memory mapMon, 05 Jun 2017 23:03:46 -0700, by Michael Pavone
-
Updated version string for 0.5.1 pre-releasesSun, 04 Jun 2017 10:08:20 -0700, by Michael Pavone
-
Added a "subtle" CRT shader contributed by Anael SeghezziSun, 04 Jun 2017 10:07:36 -0700, by Michael Pavone
-
Added tag v0.5.0 for changeset 990a26391933Fri, 02 Jun 2017 01:44:36 -0700, by Michael Pavone
-
D&D - Warriors of the Eternal Sun has 6-button pad issuesFri, 02 Jun 2017 00:41:22 -0700, by Michael Pavone
-
Add device override for Fun n Games as it supports the mouseFri, 02 Jun 2017 00:36:07 -0700, by Michael Pavone
-
Might and Magic - Gates to Another World has a bad SRAM headerFri, 02 Jun 2017 00:34:17 -0700, by Michael Pavone
-
Force J region for Japanese version of Light CrusaderWed, 31 May 2017 21:34:59 -0700, by Michael Pavone
-
Prevent emulated screen from "rolling" when the vertical resolution is changed at an inopportune timeWed, 31 May 2017 21:10:49 -0700, by Michael Pavone
-
Added stub load_save and persist_save functions to SMS system so that we don't crash when switching games via the menuWed, 31 May 2017 09:45:37 -0700, by Michael Pavone
-
Updated changelog for 0.5.0 releaseTue, 30 May 2017 23:39:09 -0700, by Michael Pavone
-
Second Samurai is slightly incompatible with 6-button controllersTue, 30 May 2017 23:10:14 -0700, by Michael Pavone
-
Added Rockman Mega World to ROM DB as it has EEPROMTue, 30 May 2017 23:05:18 -0700, by Michael Pavone
-
Implement horizontal border in Mode 4 and make a minor fix to advance_output_line to handle the later vcounter increment in that modeMon, 29 May 2017 22:19:33 -0700, by Michael Pavone
-
Update SMS code for changes supporting slow rise time emulation in IO codeMon, 29 May 2017 18:25:11 -0700, by Michael Pavone
-
Get H32 in sync with H40 with regards to borders and test register support. Minor cleanup to H40 border renderingMon, 29 May 2017 17:30:40 -0700, by Michael Pavone
-
Implemented SMS pause buttonSun, 28 May 2017 21:03:55 -0700, by Michael Pavone
-
Implemented Z80 NMISun, 28 May 2017 21:02:47 -0700, by Michael Pavone