Mercurial > repos > blastem
graph
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Handle up down buttons when in a menuSat, 12 Mar 2016 14:24:43 -0800, by Michael Pavone
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Adjust arrow X positions in menuWed, 09 Mar 2016 21:46:31 -0800, by Michael Pavone
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Draw button labelsWed, 09 Mar 2016 08:14:05 -0800, by Michael Pavone
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WIP buttons in menu ROMMon, 07 Mar 2016 19:26:23 -0800, by Michael Pavone
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Fix saving of SRAM/EEPROM when switching games in menuThu, 25 Feb 2016 23:39:14 -0800, by Michael Pavone
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Fix filename used for SRAM/EEPROM when loading a game from the menuThu, 25 Feb 2016 23:08:50 -0800, by Michael Pavone
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Accept address on 128-byte EEPROMs on both read and writeWed, 24 Feb 2016 19:24:13 -0800, by Michael Pavone
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Added reasonable handling of joystick hotplugTue, 23 Feb 2016 21:17:56 -0800, by Michael Pavone
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Fix register to operator mapping for channel 3 special mode and actually get it right this timeSat, 20 Feb 2016 01:11:18 -0800, by Michael Pavone
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Remove phase increment caching. Fix LFO phase modulation calculationThu, 18 Feb 2016 21:28:33 -0800, by Michael Pavone
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Add strerror output to menu dir open failure messageWed, 17 Feb 2016 22:58:07 -0800, by Michael Pavone
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Log errors opening directories in the menu codeWed, 17 Feb 2016 22:42:18 -0800, by Michael Pavone
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Comment out button test code in menuTue, 16 Feb 2016 22:43:24 -0800, by Michael Pavone
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Make stateview and vgmplay compile againTue, 16 Feb 2016 19:13:00 -0800, by Michael Pavone
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Add yt debug command for printing YM-2612 timer info. Fix AMS shift values.Sat, 13 Feb 2016 22:20:37 -0800, by Michael Pavone
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Change where decay to sustain transition happens to match hardware when decay rate is slow or 0Wed, 10 Feb 2016 20:05:39 -0800, by Michael Pavone
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Minor adjustment to refresh interval to better match latest measurementsWed, 10 Feb 2016 20:04:51 -0800, by Michael Pavone
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MergeTue, 02 Feb 2016 22:24:49 -0800, by Michael Pavone
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Added some stuff for detecting refresh delays in one of my old logic analyzer scripts. Needs cleanupTue, 02 Feb 2016 22:24:40 -0800, by Michael Pavone
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WIP menu button stuffMon, 25 Jan 2016 09:37:27 -0800, by Michael Pavone
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Change the sentinel value for the hslot parameter of run_dma_src to something that is not a valid slot number and actually use it for calls during the active display periodTue, 02 Feb 2016 18:33:00 -0800, by Michael Pavone
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Perform the same slot mapping shift for H32 mode as I did for H40Tue, 02 Feb 2016 18:24:15 -0800, by Michael Pavone
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Shift slot number to slot behavior mapping by six slots in H40 mode. This makes the line change slot align with the point at which the display turns on and off at the end of the active display area. Also fixed a regression in which an external slot got accidentally changed into a sprite draw slotThu, 28 Jan 2016 09:10:14 -0800, by Michael Pavone
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After reviewing the results of my test ROM again it seems pretty clear that the VBlank flag gets set at the same time as the vcounter changesTue, 26 Jan 2016 19:23:10 -0800, by Michael Pavone
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Fix calculation of window start column when it's on the right side. This removes graphical glitches in Afterburner 2, Fireshark and Dungeons and Dragons: Warriors of the Eternal Sun and probably othersSun, 17 Jan 2016 14:46:12 -0800, by Michael Pavone
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Initialize commands field of breakpoint struct to NULL. Remove a debug printfSun, 17 Jan 2016 14:36:25 -0800, by Michael Pavone
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Allow DMA from cartridge ROM above the 4MB mark. Should probably use get_native_pointer for everyting, but want to check the performance implicationsWed, 30 Dec 2015 19:00:03 -0800, by Michael Pavone
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Added button graphic for menuThu, 17 Dec 2015 20:41:43 -0800, by Michael Pavone
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Finished implementation of mouse capture modeThu, 17 Dec 2015 20:03:50 -0800, by Michael Pavone
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Initial support for relative mouse mode and skeleton of support for capture mode. Avoid mouse position overflow in absolute mode. Allow absolute mode to be set by ROM DB.Tue, 15 Dec 2015 20:01:50 -0800, by Michael Pavone
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Scale mouse data based on window sizeMon, 14 Dec 2015 19:36:01 -0800, by Michael Pavone
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Allow IO device config to be overriden by ROM DBTue, 08 Dec 2015 19:33:58 -0800, by Michael Pavone
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Rough emulation of mouse response delays when TR is toggled. Latch current mouse value rather than delta. Some other IO cleanup/fixesSun, 06 Dec 2015 19:29:34 -0800, by Michael Pavone
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IO port pins should read as high from the perspective of a device when they are set as inputsSun, 06 Dec 2015 15:42:36 -0800, by Michael Pavone
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Mouse X and Y are 9-bit 2's complement not 8-bit magnitude + sign bit like I thought. Fixed mouse Y direction.Sat, 05 Dec 2015 18:40:34 -0800, by Michael Pavone
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Added mouse support to menu ROMSat, 05 Dec 2015 00:17:15 -0800, by Michael Pavone
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Fix problem in 68K debugger caused by stack alignment changeWed, 02 Dec 2015 07:06:03 -0800, by Michael Pavone
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Mega mouse support is mostly doneSat, 28 Nov 2015 21:27:21 -0800, by Michael Pavone
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Dividing by FPS_INTERVAL does not make senese as the division was to convert milliseconds to secondsSat, 28 Nov 2015 20:05:15 -0800, by Michael Pavone
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Don't try setting the window title on AndroidSat, 28 Nov 2015 14:49:34 -0800, by Michael Pavone
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Actually call track_block in alloc_codeSat, 28 Nov 2015 14:32:55 -0800, by Michael Pavone
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Make nexus player remote useable as a controller for games that only require a dpad + start + c. Use warning() instead of fprintf(stder,...) in io.cSat, 28 Nov 2015 14:30:30 -0800, by Michael Pavone
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Fix a few lingering stack alignment rework bugsFri, 27 Nov 2015 13:10:02 -0800, by Michael Pavone
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Adjust stack before pushing arguments. Fixes new stack alignment code on 32-bit targetsFri, 27 Nov 2015 10:48:13 -0800, by Michael Pavone
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Replace some hard-coded instruction length assumptions with a calculation so they will work properly on both 32-bit and 64-bit hostsFri, 27 Nov 2015 10:47:35 -0800, by Michael Pavone
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Fix for Z80 retranslation post alignment reworkThu, 26 Nov 2015 22:30:41 -0800, by Michael Pavone
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Z80 core is now slightly less brokenThu, 26 Nov 2015 00:10:36 -0800, by Michael Pavone
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WIP support for mega mouseWed, 25 Nov 2015 20:32:20 -0800, by Michael Pavone
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Get ztestrun compiling againWed, 25 Nov 2015 20:31:21 -0800, by Michael Pavone
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Get Z80 core sort of working again post alignment changeWed, 25 Nov 2015 20:18:34 -0800, by Michael Pavone
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Partially working change to do proper stack alignment rather than doing a lame alignment check when calling a C compile dfunction. 68K core seems okay, but Z80 is busted.Wed, 25 Nov 2015 08:40:45 -0800, by Michael Pavone
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Use immersive fullscreen when available. Updated manifest to theoretically support Android TV.Sun, 22 Nov 2015 14:43:51 -0800, by Michael Pavone
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Fix a bug in generating memory access functions when more than one MMAP_CODE region existsSun, 22 Nov 2015 14:42:36 -0800, by Michael Pavone
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Fix a bad interaction between the implementation of STOP and the way interrupt cycles are calculated. Prevent addition of refresh delays while VDP has the bus.Tue, 17 Nov 2015 19:55:59 -0800, by Michael Pavone
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Fix so vgmplay builds againMon, 16 Nov 2015 22:00:32 -0800, by Michael Pavone
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Approximation of refresh wait statesMon, 16 Nov 2015 21:57:17 -0800, by Michael Pavone