Mercurial > repos > blastem
graph
-
Fix absolute mouse mode when non-default overscan settings are usedWed, 14 Jun 2017 20:46:11 -0700, by Michael Pavone
-
Initial support for drag and drop. Some work needed for proper menu integration.Wed, 14 Jun 2017 09:48:46 -0700, by Michael Pavone
-
Only capture mouse if an emulated mouse is attachedMon, 12 Jun 2017 21:12:28 -0700, by Michael Pavone
-
Initial work to support parallel NOR flash and the Magistr 16Wed, 07 Jun 2017 23:06:14 -0700, by Michael Pavone
-
Small fix to handling of the "bus" option in a RAM type ROM DB memory mapMon, 05 Jun 2017 23:03:46 -0700, by Michael Pavone
-
Updated version string for 0.5.1 pre-releasesSun, 04 Jun 2017 10:08:20 -0700, by Michael Pavone
-
Added a "subtle" CRT shader contributed by Anael SeghezziSun, 04 Jun 2017 10:07:36 -0700, by Michael Pavone
-
Added tag v0.5.0 for changeset 990a26391933Fri, 02 Jun 2017 01:44:36 -0700, by Michael Pavone
-
D&D - Warriors of the Eternal Sun has 6-button pad issuesFri, 02 Jun 2017 00:41:22 -0700, by Michael Pavone
-
Add device override for Fun n Games as it supports the mouseFri, 02 Jun 2017 00:36:07 -0700, by Michael Pavone
-
Might and Magic - Gates to Another World has a bad SRAM headerFri, 02 Jun 2017 00:34:17 -0700, by Michael Pavone
-
Force J region for Japanese version of Light CrusaderWed, 31 May 2017 21:34:59 -0700, by Michael Pavone
-
Prevent emulated screen from "rolling" when the vertical resolution is changed at an inopportune timeWed, 31 May 2017 21:10:49 -0700, by Michael Pavone
-
Added stub load_save and persist_save functions to SMS system so that we don't crash when switching games via the menuWed, 31 May 2017 09:45:37 -0700, by Michael Pavone
-
Updated changelog for 0.5.0 releaseTue, 30 May 2017 23:39:09 -0700, by Michael Pavone