Mercurial > repos > blastem
graph
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Better handling of pad assignment to remotesFri, 08 May 2020 16:38:58 -0700, by Michael Pavone
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Fix handling of remote disconnectsFri, 08 May 2020 15:17:47 -0700, by Michael Pavone
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Fix "full" deflate flush so multiple remotes can successfully joinFri, 08 May 2020 14:59:49 -0700, by Michael Pavone
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Add an event log soft flush and call it twice per frame in between hard flushes to netplay latency when there are insufficient hardware updates to flush packets in the middle of a frameFri, 08 May 2020 11:40:30 -0700, by Michael Pavone
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megawifi: implement CMD_DATETIMEFri, 08 May 2020 00:26:34 -0700, by doragasu
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megawifi: implement UDP socketsFri, 08 May 2020 00:25:24 -0700, by doragasu
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megawifi: use util module socket functions for WIN32 compatibilityFri, 08 May 2020 00:24:25 -0700, by doragasu
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Make netplay remote sync to network rather than audio or video so it doesn't drift out of sync with the hostFri, 08 May 2020 00:22:54 -0700, by Michael Pavone
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Skip setting AI_NUMERICSERV in megawifi code on Windows for now so min SDK version does not need to be bumpedMon, 04 May 2020 23:58:37 -0700, by Michael Pavone
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More correct implementation of byte printing in builtin debugger. Fix GDB debugger to use helper in backend.c for reading bytesSun, 03 May 2020 23:28:42 -0700, by Michael Pavone
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Apply fixes to helper functions in backend.c from interp branchSun, 03 May 2020 23:24:03 -0700, by Michael Pavone
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Add support for printing a byte from memory in native debugger. Add stubs for GDB commands qThreadExtraInfo and qPTue, 28 Apr 2020 22:03:04 +1000, by Eric Fry
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Implement CMD_HRNG_GET, CMD_GAMERTAG_GET and CMD_LOG.Sun, 03 May 2020 12:40:37 -0700, by doragasu
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Implement CMD_TCP_CON commandSun, 03 May 2020 12:40:03 -0700, by doragasu
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megawifi: stub common commands to get config.Sun, 03 May 2020 12:39:05 -0700, by doragasu
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megawifi: refactor and update commandsSun, 03 May 2020 12:38:28 -0700, by doragasu
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Use zlib to compress event log streamsSat, 02 May 2020 17:33:23 -0700, by Mike Pavone
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Fix some netplay issuesSat, 02 May 2020 00:52:21 -0700, by Mike Pavone
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Netplay protocol size optimizationFri, 01 May 2020 23:39:45 -0700, by Michael Pavone
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Fix awful playback latencin in new netplay implementationFri, 01 May 2020 21:17:21 -0700, by Michael Pavone
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Properly initialize Genesis reset cycle on startup. Fixes crash in GDB remote debugger when stepping past the first two instructionsFri, 01 May 2020 00:54:15 -0700, by Michael Pavone
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Fix some questionable comparisons between 64-bit values and literals that fit in 32-bit integersThu, 30 Apr 2020 23:33:55 -0700, by Michael Pavone
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Remove usage of GCC pointer arithmetic on void * extensionThu, 30 Apr 2020 23:30:22 -0700, by Michael Pavone
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Add missing file from new 68K coreThu, 30 Apr 2020 23:21:23 -0700, by Michael Pavone
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Fix non-Windows build break from Windows compat changesThu, 30 Apr 2020 23:18:50 -0700, by Michael Pavone
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Get WIP net play code compiling on Windows and cleanup some unistd.h includesThu, 30 Apr 2020 23:15:50 -0700, by Michael Pavone
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Fix short event format decode bugWed, 29 Apr 2020 23:53:39 -0700, by Michael Pavone
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Add missing netplay files and add in support for sending gamepad commands back to hostWed, 29 Apr 2020 23:42:16 -0700, by Michael Pavone
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WIP netplay supportWed, 29 Apr 2020 01:00:57 -0700, by Michael Pavone
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Fix addrinfo leak in GDB remote debug supportWed, 29 Apr 2020 01:00:15 -0700, by Michael Pavone
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Fix vgmplay targetSun, 26 Apr 2020 14:56:44 -0700, by Michael Pavone
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Kill the stateview target as it is not very useful these days and breaks a lotSun, 26 Apr 2020 14:54:00 -0700, by Michael Pavone