Mercurial > repos > blastem
view shaders/extra_window.v.glsl @ 2489:fd04b139a73a
Add files forgotten in a previous commit
author | Michael Pavone <pavone@retrodev.com> |
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date | Wed, 17 Apr 2024 20:50:24 -0700 |
parents | |
children | a0837ea61fda |
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attribute vec2 pos; varying mediump vec2 texcoord; uniform mediump float width, height; void main() { gl_Position = vec4(pos, 0.0, 1.0); texcoord = sign(pos) * vec2(0.5 * width, -0.5 * height) + vec2(0.5 * width, 0.5 * height); }