view shaders/extra_window.f.glsl @ 2489:fd04b139a73a

Add files forgotten in a previous commit
author Michael Pavone <pavone@retrodev.com>
date Wed, 17 Apr 2024 20:50:24 -0700
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uniform sampler2D texture;

varying mediump vec2 texcoord;

void main()
{
	gl_FragColor = texture2D(texture, texcoord);
}