Mercurial > repos > blastem
view terminal_win.c @ 1404:f9fbd0d16df2
Slightly less broken default fragment shader. Looks much better with nearest neighbor, still needs work for linear interpolation
author | Michael Pavone <pavone@retrodev.com> |
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date | Sat, 17 Jun 2017 15:43:44 -0700 |
parents | 0433fdd9ba66 |
children |
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#include <windows.h> #include <stdio.h> static char init_done; void force_no_terminal() { init_done = 1; } void init_terminal() { if (!init_done) { AllocConsole(); freopen("CONIN$", "r", stdin); freopen("CONOUT$", "w", stdout); freopen("CONOUT$", "w", stderr); init_done = 1; } }