Mercurial > repos > blastem
view mem_win.c @ 1404:f9fbd0d16df2
Slightly less broken default fragment shader. Looks much better with nearest neighbor, still needs work for linear interpolation
author | Michael Pavone <pavone@retrodev.com> |
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date | Sat, 17 Jun 2017 15:43:44 -0700 |
parents | bce97fc0bb8a |
children |
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/* Copyright 2013 Michael Pavone This file is part of BlastEm. BlastEm is free software distributed under the terms of the GNU General Public License version 3 or greater. See COPYING for full license text. */ #include "mem.h" #include <windows.h> void * alloc_code(size_t *size) { *size += PAGE_SIZE - (*size & (PAGE_SIZE - 1)); return VirtualAlloc(NULL, *size, MEM_COMMIT | MEM_RESERVE, PAGE_EXECUTE_READWRITE); }