Mercurial > repos > blastem
view shaders/default.v.glsl @ 1251:f249fd91b0f5
More logging. Fix path in upload step of build_upload_win_nightly
author | Michael Pavone <pavone@retrodev.com> |
---|---|
date | Mon, 27 Feb 2017 00:28:05 -0800 |
parents | b1147418254a |
children | fa9ae059e4d3 |
line wrap: on
line source
#version 110 attribute vec2 pos; varying vec2 texcoord; uniform float width, height; void main() { gl_Position = vec4(pos, 0.0, 1.0); texcoord = sign(pos) * vec2(width/1024.0, height/-1024.0) + vec2(width/1024.0, height/1024.0); }