Mercurial > repos > blastem
view test_arm.c @ 1863:d60f2d7c02a5
Differentiate between the full Sega mapper and the SRAM only one. Fixes crash on save state load for Phantasy Star IV and other games that use the same mapper
author | Michael Pavone <pavone@retrodev.com> |
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date | Tue, 14 May 2019 23:20:35 -0700 |
parents | 474270dbff15 |
children |
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#include <stdio.h> #include "gen_arm.h" typedef int32_t (*fib_fun)(int32_t); int main(int arc, char **argv) { code_info code; init_code_info(&code); uint32_t *fib = code.cur; subi(&code, r0, r0, 2, SET_COND); movi_cc(&code, r0, 1, NO_COND, CC_LT); bx_cc(&code, lr, CC_LT); pushm(&code, LR | R4); mov(&code, r4, r0, NO_COND); bl(&code, fib); mov(&code, r1, r0, NO_COND); addi(&code, r0, r4, 1, NO_COND); mov(&code, r4, r1, NO_COND); bl(&code, fib); add(&code, r0, r4, r0, NO_COND); popm(&code, LR | R4); bx(&code, lr); fib_fun fibc = (fib_fun)fib; printf("fib(10): %d\n", fibc(10)); return 0; }