Mercurial > repos > blastem
view Android.mk @ 1337:d092c15246a3
Initial stab at horizontal border when VDP test register layer selection is in effect for H40. Extended horizontal borders in Titancade scene and ninja escape scene mostly correct now
author | Michael Pavone <pavone@retrodev.com> |
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date | Sat, 29 Apr 2017 16:51:57 -0700 |
parents | 4f46b4cd5035 |
children | 78abbabfd58d |
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LOCAL_PATH := $(call my-dir) include $(CLEAR_VARS) LOCAL_MODULE := main SDL_PATH := android/jni/SDL LOCAL_C_INCLUDES := $(LOCAL_PATH)/$(SDL_PATH)/include LOCAL_CFLAGS += -std=gnu99 -DX86_32 -DDISABLE_OPENGL # Add your application source files here... LOCAL_SRC_FILES := $(SDL_PATH)/src/main/android/SDL_android_main.c \ 68kinst.c debug.c gst.c psg.c z80_to_x86.c backend.c io.c render_sdl.c \ tern.c backend_x86.c gdb_remote.c m68k_core.c romdb.c m68k_core_x86.c \ util.c wave.c blastem.c gen.c mem.c vdp.c ym2612.c config.c gen_x86.c \ terminal.c z80inst.c menu.c arena.c LOCAL_SHARED_LIBRARIES := SDL2 LOCAL_LDLIBS := -lGLESv1_CM -lGLESv2 -llog include $(BUILD_SHARED_LIBRARY)