view Android.mk @ 1337:d092c15246a3

Initial stab at horizontal border when VDP test register layer selection is in effect for H40. Extended horizontal borders in Titancade scene and ninja escape scene mostly correct now
author Michael Pavone <pavone@retrodev.com>
date Sat, 29 Apr 2017 16:51:57 -0700
parents 4f46b4cd5035
children 78abbabfd58d
line wrap: on
line source

LOCAL_PATH := $(call my-dir)

include $(CLEAR_VARS)

LOCAL_MODULE := main

SDL_PATH := android/jni/SDL

LOCAL_C_INCLUDES := $(LOCAL_PATH)/$(SDL_PATH)/include

LOCAL_CFLAGS += -std=gnu99 -DX86_32 -DDISABLE_OPENGL

# Add your application source files here...
LOCAL_SRC_FILES := $(SDL_PATH)/src/main/android/SDL_android_main.c \
	68kinst.c debug.c gst.c psg.c z80_to_x86.c backend.c io.c render_sdl.c \
	tern.c backend_x86.c gdb_remote.c m68k_core.c romdb.c m68k_core_x86.c \
	util.c wave.c blastem.c gen.c mem.c vdp.c ym2612.c config.c gen_x86.c \
	terminal.c z80inst.c menu.c arena.c

LOCAL_SHARED_LIBRARIES := SDL2

LOCAL_LDLIBS := -lGLESv1_CM -lGLESv2 -llog

include $(BUILD_SHARED_LIBRARY)