Mercurial > repos > blastem
view default.v.glsl @ 490:c8e65962bfed opengl
Enable fullscreen mode in OpenGL renderer
author | Mike Pavone <pavone@retrodev.com> |
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date | Sun, 27 Oct 2013 21:58:03 -0700 |
parents | 32f053ad9b02 |
children |
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#version 110 attribute vec2 pos; varying vec2 texcoord; void main() { gl_Position = vec4(pos, 0.0, 1.0); texcoord = pos * vec2(320.0/1024.0, 240.0/-512.0) + vec2(320.0/1024.0, 240.0/512.0); }