view build_release @ 1272:be509813b2f2

Fill in the rest of the framebuffer holes created by horizontal border. Work remains for things to be seemless when display gets turned on and off mid frame
author Michael Pavone <pavone@retrodev.com>
date Tue, 07 Mar 2017 20:17:12 -0800
parents 83b3b7ba910e
children 03cb4dd2499f
line wrap: on
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#!/bin/sh

set -e

if [ -z "$OS" ]; then
	OS=`uname -s`
fi

if [ $OS = "Linux" ]; then
	cd sdl
	./configure
	make all
	cd ..
	rm -rf lib
	mkdir lib
	cp sdl/build/.libs/libSDL2-*.so.*.*.* lib
	sdl=`ls lib`
	link=`echo $sdl | sed -E 's/(so\.[0-9]*).*/\1/'`
	cd lib
	ln -s "$sdl" "$link"
	ln -s "$sdl" libSDL2.so
	cd ..
	cd glew
	make all
	cd ..
fi

make PORTABLE=1 clean all
make menu.bin
if [ $OS = "Windows" ]; then
	binaries="dis.exe zdis.exe stateview.exe vgmplay.exe blastem.exe SDL2.dll"
	verstr=`sed -E -n 's/^[^B]+BLASTEM_VERSION "([^"]+)"/blastem \1/p' blastem.c`
	txt=".txt"
else
	binaries="dis zdis stateview vgmplay blastem termhelper"
	if [ $OS = "Darwin" ]; then
		binaries="$binaries Frameworks"
	else
		binaries="$binaries lib"
	fi
	verstr=`./blastem -v`
	txt=""
fi
binaries="$binaries menu.bin"
ver=`echo $verstr | awk '/blastem/ { gsub(/\r/, "", $2); print $2 }'`
if [ $OS = "Windows" ]; then
	suffix='-win32'
elif [ $OS = "Darwin" ]; then
	suffix='-osx'
else
	suffix=`file ./blastem | sed -E 's/^[^:]*: [^ ]* ([0-9]*)-bit .*/\1/'`
fi
dir="blastem${suffix}-${ver}"
echo $dir
rm -rf "$dir"
mkdir "$dir"
cp -r $binaries shaders default.cfg rom.db "$dir"
for file in README COPYING CHANGELOG; do
	cp "$file" "$dir"/"$file$txt"
done
if [ $OS = "Darwin" ]; then
	cp SDL-LICENSE "$dir"
else
	cp sdl/COPYING.txt "$dir"/SDL-LICENSE$txt
fi
cp glew/LICENSE.txt "$dir"/GLEW-LICENSE$txt

if [ $OS = "Windows" ]; then
	rm -f "${dir}.zip"
	zip -r "${dir}.zip" "$dir"
	echo "${dir}.zip"
else
	rm -f "${dir}.tar.gz"
	tar -cvzf "${dir}.tar.gz" "$dir"
	echo "${dir}.tar.gz"
fi