view svp_util.c @ 2315:b67e4e930fa4

Workaround for SDL2 being unreliable in updating mapping for already "open" game controller
author Michael Pavone <pavone@retrodev.com>
date Fri, 31 Mar 2023 00:17:40 -0700
parents ca158bc091f9
children
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void svp_prog_read_16(svp_context *context)
{
	uint16_t address = context->scratch1 >> 1;
	context->scratch1 = context->rom[address];
}