view ppm.h @ 2315:b67e4e930fa4

Workaround for SDL2 being unreliable in updating mapping for already "open" game controller
author Michael Pavone <pavone@retrodev.com>
date Fri, 31 Mar 2023 00:17:40 -0700
parents 5f65a16c23ff
children
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#ifndef PPM_H_
#define PPM_H_

void save_ppm(FILE *f, uint32_t *buffer, uint32_t width, uint32_t height, uint32_t pitch);

#endif //PPM_H_