Mercurial > repos > blastem
view multi_game.h @ 1666:a1e0ed70ad82
Allow skipping buttons/axes in controller SDL2 mapping UI
author | Mike Pavone <pavone@retrodev.com> |
---|---|
date | Mon, 31 Dec 2018 22:51:05 -0800 |
parents | 14a2834d010c |
children |
line wrap: on
line source
#ifndef MULTI_GAME_H_ #define MULTI_GAME_H_ #include "serialize.h" void *write_multi_game_b(uint32_t address, void *context, uint8_t value); void *write_multi_game_w(uint32_t address, void *context, uint16_t value); void multi_game_serialize(genesis_context *gen, serialize_buffer *buf); void multi_game_deserialize(deserialize_buffer *buf, genesis_context *gen); #endif //MULTI_GAME_H_