Mercurial > repos > blastem
view png.h @ 2490:a0837ea61fda
Get static images working in GL mode
author | Michael Pavone <pavone@retrodev.com> |
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date | Wed, 17 Apr 2024 21:54:44 -0700 |
parents | eb45ad9d8a3f |
children |
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#ifndef PNG_H_ #define PNG_H_ typedef struct { uint32_t sequence_number; uint32_t num_frames; uint32_t num_frame_offset; uint16_t delay_num; uint16_t delay_den; } apng_state; void save_png24_frame(FILE *f, uint32_t *buffer, apng_state *apng, uint32_t width, uint32_t height, uint32_t pitch); void save_png24(FILE *f, uint32_t *buffer, uint32_t width, uint32_t height, uint32_t pitch); void save_png(FILE *f, uint32_t *buffer, uint32_t width, uint32_t height, uint32_t pitch); apng_state* start_apng(FILE *f, uint32_t width, uint32_t height, float frame_rate); void end_apng(FILE *f, apng_state *apng); uint32_t *load_png(uint8_t *buffer, uint32_t buf_size, uint32_t *width, uint32_t *height); #endif //PNG_H_