Mercurial > repos > blastem
view multi_game.h @ 1637:95880d947257
Fix for VRAM byte write order broke VDP FIFO testing ROM results. This change cleans up VRAM writes and fixes the regression while preserving the correct VRAM byte write order
author | Michael Pavone <pavone@retrodev.com> |
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date | Sun, 11 Nov 2018 22:39:29 -0800 |
parents | 14a2834d010c |
children |
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#ifndef MULTI_GAME_H_ #define MULTI_GAME_H_ #include "serialize.h" void *write_multi_game_b(uint32_t address, void *context, uint8_t value); void *write_multi_game_w(uint32_t address, void *context, uint16_t value); void multi_game_serialize(genesis_context *gen, serialize_buffer *buf); void multi_game_deserialize(deserialize_buffer *buf, genesis_context *gen); #endif //MULTI_GAME_H_