view blastem.h @ 1170:9170fc4d9835

Don't adjust cycles every frame. Only when we start getting close to UINT_MAX. Don't adjust all the way down to zero when we do adjust. Shouldn't fix anything, but may make debugging current issues easier.
author Michael Pavone <pavone@retrodev.com>
date Sun, 15 Jan 2017 22:54:01 -0800
parents 2eb54e24914e
children 2540c05520f2
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#ifndef BLASTEM_H_
#define BLASTEM_H_

#include "tern.h"
#include "system.h"

extern int headless;
extern int exit_after;
extern int z80_enabled;
extern int frame_limit;

extern tern_node * config;
extern system_header *current_system;

extern char *save_state_path;
extern char *save_filename;
#define QUICK_SAVE_SLOT 10

#endif //BLASTEM_H_