Mercurial > repos > blastem
view render.h @ 38:898e3d035f42
Implement sprite index >= sprite limit triggers sprite limit behavior
author | Mike Pavone <pavone@retrodev.com> |
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date | Sun, 09 Dec 2012 00:03:15 -0800 |
parents | 2e15fa26fe58 |
children | 3fc57e1a2c56 |
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#ifndef RENDER_SDL_H_ #define RENDER_SDL_H_ #include "vdp.h" void render_init(int width, int height); void render_context(vdp_context * context); void render_wait_quit(); #endif //RENDER_SDL_H_