Mercurial > repos > blastem
view multi_game.h @ 1893:7b62e6805e6a
Only look at low 24-bits of reset vector in ROM type detection heuristic
author | Michael Pavone <pavone@retrodev.com> |
---|---|
date | Thu, 05 Dec 2019 09:33:30 -0800 |
parents | 14a2834d010c |
children |
line wrap: on
line source
#ifndef MULTI_GAME_H_ #define MULTI_GAME_H_ #include "serialize.h" void *write_multi_game_b(uint32_t address, void *context, uint8_t value); void *write_multi_game_w(uint32_t address, void *context, uint16_t value); void multi_game_serialize(genesis_context *gen, serialize_buffer *buf); void multi_game_deserialize(deserialize_buffer *buf, genesis_context *gen); #endif //MULTI_GAME_H_