view shaders/extra_window.f.glsl @ 2514:50cff4c9286e

Fix crash in render_fill_rect in GL mode with no static images
author Michael Pavone <pavone@retrodev.com>
date Sat, 31 Aug 2024 22:41:17 -0700
parents fd04b139a73a
children
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line source


uniform sampler2D texture;

varying mediump vec2 texcoord;

void main()
{
	gl_FragColor = texture2D(texture, texcoord);
}