Mercurial > repos > blastem
view tern.h @ 999:238141756e67
Set sprite overflow flag if we completely consume sprite rendering capacity for the line even if there is nothing left to draw. This graphical corruption in the vertical stretching scroll section. Needs hardware confirmation.
author | Michael Pavone <pavone@retrodev.com> |
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date | Sat, 30 Apr 2016 16:19:19 -0700 |
parents | 2f48a3c187c6 |
children | 110251ea369e |
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/* Copyright 2013 Michael Pavone This file is part of BlastEm. BlastEm is free software distributed under the terms of the GNU General Public License version 3 or greater. See COPYING for full license text. */ #ifndef TERN_H_ #define TERN_H_ #include <stdint.h> #define MAX_INT_KEY_SIZE (sizeof(uint32_t) + 2) typedef union { void *ptrval; intptr_t intval; } tern_val; typedef struct tern_node { struct tern_node *left; union { struct tern_node *next; tern_val value; } straight; struct tern_node *right; char el; } tern_node; typedef void (*iter_fun)(char *key, tern_val val, void *data); tern_node * tern_insert(tern_node * head, char * key, tern_val value); int tern_find(tern_node * head, char * key, tern_val *ret); tern_node * tern_find_prefix(tern_node * head, char * key); intptr_t tern_find_int(tern_node * head, char * key, intptr_t def); tern_node * tern_insert_int(tern_node * head, char * key, intptr_t value); void * tern_find_ptr_default(tern_node * head, char * key, void * def); void * tern_find_ptr(tern_node * head, char * key); tern_val tern_find_path_default(tern_node *head, char *key, tern_val def); tern_val tern_find_path(tern_node *head, char *key); tern_node * tern_insert_ptr(tern_node * head, char * key, void * value); tern_node * tern_insert_node(tern_node *head, char *key, tern_node *value); uint32_t tern_count(tern_node *head); void tern_foreach(tern_node *head, iter_fun fun, void *data); char * tern_int_key(uint32_t key, char * buf); tern_node * tern_get_node(tern_val value); #endif //TERN_H_