Mercurial > repos > blastem
view blastem.rc @ 999:238141756e67
Set sprite overflow flag if we completely consume sprite rendering capacity for the line even if there is nothing left to draw. This graphical corruption in the vertical stretching scroll section. Needs hardware confirmation.
author | Michael Pavone <pavone@retrodev.com> |
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date | Sat, 30 Apr 2016 16:19:19 -0700 |
parents | 4cbc349a82a9 |
children | e6b2b2341c68 |
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1 VERSIONINFO FILEVERSION 0,4,0,0 PRODUCTVERSION 0,4,0,0 BEGIN BLOCK "StringFileInfo" BEGIN BLOCK "040904E4" BEGIN VALUE "CompanyName", "RetroDev" VALUE "FileDescription", "BlastEm - A fast and accurate Genesis/Megadrive emulator" VALUE "FileVersion", "1.0" VALUE "InternalName", "blastem" VALUE "LegalCopyright", "Copyright 2011-2016 Michael Pavone" VALUE "OriginalFilename", "blastem.exe" VALUE "ProductName", "BlastEm" VALUE "ProductVersion", "0.4.0" END END BLOCK "VarFileInfo" BEGIN VALUE "Translation", 0x409, 1252 END END 2 ICON "icons/windows.ico"