Mercurial > repos > blastem
view runtime_win.S @ 1569:0ec89dadb36d
Add code for loading PNG images. Added 360 controller image. WIP work on gamepad mapping UI
author | Michael Pavone <pavone@retrodev.com> |
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date | Thu, 19 Apr 2018 00:51:10 -0700 |
parents | 80a67be1770b |
children |
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invalid_msg: .asciz "Invalid instruction at %X\n" .global _m68k_invalid _m68k_invalid: push %ecx push invalid_msg xor %eax, %eax call _printf push $1 call _exit .global _bcd_add _bcd_add: xchg %eax, %edi mov %cl, %ch mov %al, %ah and $0xF, %ch and $0xF, %ah and $0xF0, %cl and $0xF0, %al add %ah, %ch cmp $10, %ch jb no_adjust add $6, %ch no_adjust: add %ch, %al add %al, %cl mov $0, %ch jc def_adjust cmp $0xA0, %cl jb no_adjust_h def_adjust: add $0x60, %cl mov $1, %ch no_adjust_h: mov %edi, %eax ret .global _bcd_sub _bcd_sub: xchg %eax, %edi mov %cl, %ch mov %al, %ah and $0xF, %ch and $0xF, %ah and $0xF0, %cl and $0xF0, %al sub %ah, %ch cmp $10, %ch jb no_adjusts sub $6, %ch no_adjusts: add %ch, %cl sub %al, %cl mov $0, %ch jc def_adjusts cmp $0xA0, %cl jb no_adjust_hs def_adjusts: sub $0x60, %cl mov $1, %ch no_adjust_hs: mov %edi, %eax ret