Mercurial > repos > blastem
diff shaders/default.f.glsl @ 1180:e2b81a0f8fd8
Undo poorly thought out minor optimization that screwed up rendering
author | Michael Pavone <pavone@retrodev.com> |
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date | Tue, 17 Jan 2017 19:01:04 -0800 |
parents | 0820a71b80f3 |
children | b1147418254a |