Mercurial > repos > blastem
diff default.f.glsl @ 492:dffc07104b09
Merged OpenGL branch
author | Mike Pavone <pavone@retrodev.com> |
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date | Sun, 27 Oct 2013 22:08:02 -0700 |
parents | e97b80e3bd76 |
children |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/default.f.glsl Sun Oct 27 22:08:02 2013 -0700 @@ -0,0 +1,14 @@ +#version 110 + +uniform sampler2D textures[2]; + +varying vec2 texcoord; + +void main() +{ + gl_FragColor = mix( + texture2D(textures[0], texcoord), + texture2D(textures[1], vec2(texcoord.x, texcoord.y - 1.0/512.0)), + sin((texcoord.y * 512.0 - 0.75) * 3.14159265359) / 2.0 + 0.5 + ); +}