Mercurial > repos > blastem
diff sms.c @ 1478:da1dce39e846 nuklear_ui
Refactored save slot related logic to reduce duplication and allow reuse in new UI. Get state loading/saving mostly working in new UI
author | Michael Pavone <pavone@retrodev.com> |
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date | Fri, 24 Nov 2017 12:04:02 -0800 |
parents | c886c54d8cf1 |
children | 8464a3f09b94 |
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--- a/sms.c Wed Nov 22 11:18:36 2017 -0800 +++ b/sms.c Fri Nov 24 12:04:02 2017 -0800 @@ -6,6 +6,7 @@ #include "render.h" #include "util.h" #include "debug.h" +#include "saves.h" static void *memory_io_write(uint32_t location, void *vcontext, uint8_t value) { @@ -292,20 +293,13 @@ static void save_state(sms_context *sms, uint8_t slot) { - char *save_path; - if (slot == QUICK_SAVE_SLOT) { - save_path = save_state_path; - } else { - char slotname[] = "slot_0.state"; - slotname[5] = '0' + slot; - char const *parts[] = {sms->header.save_dir, PATH_SEP, slotname}; - save_path = alloc_concat_m(3, parts); - } + char *save_path = get_slot_name(&sms->header, slot, "state"); serialize_buffer state; init_serialize(&state); sms_serialize(sms, &state); save_to_file(&state, save_path); printf("Saved state to %s\n", save_path); + free(save_path); free(state.data); }