Mercurial > repos > blastem
diff multi_game.c @ 2499:d74d3998482c
Make some progress on compiling full emulator with new 68K core
author | Michael Pavone <pavone@retrodev.com> |
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date | Tue, 30 Apr 2024 00:02:14 -0700 |
parents | adb62000d296 |
children |
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--- a/multi_game.c Mon Apr 29 22:57:49 2024 -0700 +++ b/multi_game.c Tue Apr 30 00:02:14 2024 -0700 @@ -7,12 +7,12 @@ gen->bank_regs[0] = address; uint32_t base = (address & 0x3F) << 16, start = 0, end = 0x400000; //find the memmap chunk, so we can properly mask the base value - for (int i = 0; i < context->options->gen.memmap_chunks; i++) + for (int i = 0; i < context->opts->gen.memmap_chunks; i++) { - if (context->options->gen.memmap[i].flags & MMAP_PTR_IDX) { - base &= context->options->gen.memmap[i].mask; - start = context->options->gen.memmap[i].start; - end = context->options->gen.memmap[i].end; + if (context->opts->gen.memmap[i].flags & MMAP_PTR_IDX) { + base &= context->opts->gen.memmap[i].mask; + start = context->opts->gen.memmap[i].start; + end = context->opts->gen.memmap[i].end; break; } }