Mercurial > repos > blastem
diff render.h @ 398:c26e48a93fa3
Make keybindings data driven so they can be populated from a config file later
author | Mike Pavone <pavone@retrodev.com> |
---|---|
date | Fri, 14 Jun 2013 00:25:04 -0700 |
parents | 62177cc39049 |
children | c1bddeadc566 |
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--- a/render.h Thu Jun 13 22:23:15 2013 -0700 +++ b/render.h Fri Jun 14 00:25:04 2013 -0700 @@ -1,5 +1,5 @@ -#ifndef RENDER_SDL_H_ -#define RENDER_SDL_H_ +#ifndef RENDER_H_ +#define RENDER_H_ #include "vdp.h" #include "psg.h" @@ -13,6 +13,15 @@ void render_fps(uint32_t fps); uint32_t render_audio_buffer(); uint32_t render_sample_rate(); +void render_debug_mode(uint8_t mode); +void render_debug_pal(uint8_t pal); -#endif //RENDER_SDL_H_ +//TODO: Throw an ifdef in here once there's more than one renderer +#include <SDL.h> +#define RENDERKEY_UP SDLK_UP +#define RENDERKEY_DOWN SDLK_DOWN +#define RENDERKEY_LEFT SDLK_LEFT +#define RENDERKEY_RIGHT SDLK_RIGHT +#endif //RENDER_H_ +