Mercurial > repos > blastem
diff shaders/default.v.glsl @ 2315:b67e4e930fa4
Workaround for SDL2 being unreliable in updating mapping for already "open" game controller
author | Michael Pavone <pavone@retrodev.com> |
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date | Fri, 31 Mar 2023 00:17:40 -0700 |
parents | f3cca4b3f17a |
children |