Mercurial > repos > blastem
diff shaders/default.v.glsl @ 1184:b1147418254a
Overscan is now configurable
author | Michael Pavone <pavone@retrodev.com> |
---|---|
date | Wed, 18 Jan 2017 23:43:36 -0800 |
parents | b7b7a1cab44a |
children | fa9ae059e4d3 |
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--- a/shaders/default.v.glsl Wed Jan 18 21:30:20 2017 -0800 +++ b/shaders/default.v.glsl Wed Jan 18 23:43:36 2017 -0800 @@ -2,10 +2,10 @@ attribute vec2 pos; varying vec2 texcoord; -uniform float width; +uniform float width, height; void main() { gl_Position = vec4(pos, 0.0, 1.0); - texcoord = sign(pos) * vec2(width/1024.0, 240.0/-512.0) + vec2(width/1024.0, 240.0/512.0); + texcoord = sign(pos) * vec2(width/1024.0, height/-1024.0) + vec2(width/1024.0, height/1024.0); }