Mercurial > repos > blastem
diff vdp.h @ 322:8e2fa485c0f2
Remove z80_ram reference in SDL renderer to get stateview compiling again. Print out the sprite list in stateview.
author | Mike Pavone <pavone@retrodev.com> |
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date | Sat, 11 May 2013 22:45:05 -0700 |
parents | e5e8b48ad157 |
children | 1b00258b1f29 |
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--- a/vdp.h Sat May 11 21:19:31 2013 -0700 +++ b/vdp.h Sat May 11 22:45:05 2013 -0700 @@ -141,5 +141,6 @@ uint32_t vdp_next_hint(vdp_context * context); uint32_t vdp_next_vint(vdp_context * context); void vdp_int_ack(vdp_context * context, uint16_t int_num); +void vdp_print_sprite_table(vdp_context * context); #endif //VDP_H_