Mercurial > repos > blastem
diff render_sdl.c @ 415:8c60c8c09a0f
Fix sprite y mask in interlace mode. Fix framebuffer selection when switching out of interlace mode.
author | Mike Pavone <pavone@retrodev.com> |
---|---|
date | Sun, 23 Jun 2013 10:17:40 -0700 |
parents | 36fbbced25c2 |
children | 29c1a0dcf683 |
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--- a/render_sdl.c Sun Jun 23 09:17:19 2013 -0700 +++ b/render_sdl.c Sun Jun 23 10:17:40 2013 -0700 @@ -231,20 +231,20 @@ switch(gen_color & FBUF_SRC_MASK) { case FBUF_SRC_A: - g = 127; + g = 127;//plane a = green break; case FBUF_SRC_W: - g = 127; + g = 127;//window = cyan b = 127; break; case FBUF_SRC_B: - b = 127; + b = 127;//plane b = blue break; case FBUF_SRC_S: - r = 127; + r = 127;//sprite = red break; case FBUF_SRC_BG: - r = 127; + r = 127;//BG = purple b = 127; } if (gen_color & FBUF_BIT_PRIORITY) {