Mercurial > repos > blastem
diff vdp.h @ 494:8ac0eb05642c
Initial implementation of sprite overflow and sprite collision status register flags
author | Mike Pavone <pavone@retrodev.com> |
---|---|
date | Mon, 07 Oct 2013 10:02:08 -0700 |
parents | 0737953132ad |
children | b76d2a628ab9 |
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--- a/vdp.h Fri Oct 04 20:16:18 2013 -0700 +++ b/vdp.h Mon Oct 07 10:02:08 2013 -0700 @@ -45,9 +45,10 @@ #define FLAG_DMA_RUN 0x40 #define FLAG_DMA_PROG 0x80 -#define FLAG2_VINT_PENDING 0x01 -#define FLAG2_HINT_PENDING 0x02 -#define FLAG2_READ_PENDING 0x04 +#define FLAG2_VINT_PENDING 0x01 +#define FLAG2_HINT_PENDING 0x02 +#define FLAG2_READ_PENDING 0x04 +#define FLAG2_SPRITE_COLLIDE 0x08 #define DISPLAY_ENABLE 0x40