Mercurial > repos > blastem
diff render_sdl.c @ 747:85c98a222fea
Merge
author | Michael Pavone <pavone@retrodev.com> |
---|---|
date | Thu, 28 May 2015 23:05:32 -0700 |
parents | 9d4d40f833d0 |
children | 1b2f8280ba81 |
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--- a/render_sdl.c Thu May 28 00:11:15 2015 -0700 +++ b/render_sdl.c Thu May 28 23:05:32 2015 -0700 @@ -5,6 +5,7 @@ */ #include <stdlib.h> #include <stdio.h> +#include <string.h> #include <math.h> #include "render.h" #include "blastem.h" @@ -106,7 +107,7 @@ GLuint load_shader(char * fname, GLenum shader_type) { - char * parts[] = {getenv("HOME"), "/.config/blastem/shaders/", fname}; + char * parts[] = {get_home_dir(), "/.config/blastem/shaders/", fname}; char * shader_path = alloc_concat_m(3, parts); FILE * f = fopen(shader_path, "r"); free(shader_path);