Mercurial > repos > blastem
diff render_sdl.h @ 1825:56a1171e29b9
Allow Nuklear UI to be used when OpenGL is disabled
author | Michael Pavone <pavone@retrodev.com> |
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date | Thu, 04 Apr 2019 23:08:45 -0700 |
parents | 18a946ec74c8 |
children | e07fc3d473b2 |
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--- a/render_sdl.h Wed Apr 03 00:17:46 2019 -0700 +++ b/render_sdl.h Thu Apr 04 23:08:45 2019 -0700 @@ -4,12 +4,9 @@ #include <SDL.h> SDL_Window *render_get_window(void); -typedef void (*ui_render_fun)(void); typedef void (*event_handler)(SDL_Event *); void render_update_display(void); -void render_set_ui_render_fun(ui_render_fun); void render_set_event_handler(event_handler handler); -void render_set_gl_context_handlers(ui_render_fun destroy, ui_render_fun create); SDL_Joystick *render_get_joystick(int index); SDL_GameController *render_get_controller(int index); int render_lookup_button(char *name);