Mercurial > repos > blastem
diff shaders/crt.v.glsl @ 1392:4942da159194
Added a "subtle" CRT shader contributed by Anael Seghezzi
author | Michael Pavone <pavone@retrodev.com> |
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date | Sun, 04 Jun 2017 10:07:36 -0700 |
parents | |
children | f3cca4b3f17a |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/shaders/crt.v.glsl Sun Jun 04 10:07:36 2017 -0700 @@ -0,0 +1,13 @@ +#version 110 + +attribute vec2 pos; +varying vec2 texcoord; +varying vec2 screencoord; +uniform float width, height; + +void main() +{ + gl_Position = vec4(pos, 0.0, 1.0); + texcoord = sign(pos) * vec2(width/1024.0, height/-1024.0) + vec2(width/1024.0, height/1024.0); + screencoord = sign(pos); +} \ No newline at end of file