Mercurial > repos > blastem
diff render.h @ 719:019d27995e32
Upgrade to SDL 2.0 and drop support for the non-OpenGL render path
author | Michael Pavone <pavone@retrodev.com> |
---|---|
date | Wed, 20 May 2015 19:05:11 -0700 |
parents | 7b0df1aaf384 |
children | 7178d750efbd |
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--- a/render.h Wed May 20 10:35:03 2015 -0700 +++ b/render.h Wed May 20 19:05:11 2015 -0700 @@ -18,8 +18,7 @@ uint32_t render_map_color(uint8_t r, uint8_t g, uint8_t b); void render_alloc_surfaces(vdp_context * context); -uint8_t render_depth(); -void render_init(int width, int height, char * title, uint32_t fps, uint8_t fullscreen, uint8_t use_gl); +void render_init(int width, int height, char * title, uint32_t fps, uint8_t fullscreen); void render_context(vdp_context * context); void render_wait_quit(vdp_context * context); void render_wait_psg(psg_context * context);