Mercurial > repos > blastem
comparison render_sdl.c @ 1862:e07fc3d473b2
Basic UI navigation with controller
author | Michael Pavone <pavone@retrodev.com> |
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date | Wed, 08 May 2019 23:44:40 -0700 |
parents | fc05f49075c2 |
children | 4c322abd9fa5 |
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1861:fc05f49075c2 | 1862:e07fc3d473b2 |
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919 return guid_string; | 919 return guid_string; |
920 } | 920 } |
921 | 921 |
922 SDL_GameController *render_get_controller(int index) | 922 SDL_GameController *render_get_controller(int index) |
923 { | 923 { |
924 if (index >= MAX_JOYSTICKS) { | 924 if (index >= MAX_JOYSTICKS || !joysticks[index]) { |
925 return NULL; | 925 return NULL; |
926 } | 926 } |
927 return SDL_GameControllerOpen(joystick_sdl_index[index]); | 927 return SDL_GameControllerOpen(joystick_sdl_index[index]); |
928 } | |
929 | |
930 static uint8_t gc_events_enabled; | |
931 static SDL_GameController *controllers[MAX_JOYSTICKS]; | |
932 void render_enable_gamepad_events(uint8_t enabled) | |
933 { | |
934 if (enabled != gc_events_enabled) { | |
935 gc_events_enabled = enabled; | |
936 for (int i = 0; i < MAX_JOYSTICKS; i++) { | |
937 if (enabled) { | |
938 controllers[i] = render_get_controller(i); | |
939 } else if (controllers[i]) { | |
940 SDL_GameControllerClose(controllers[i]); | |
941 controllers[i] = NULL; | |
942 } | |
943 } | |
944 } | |
928 } | 945 } |
929 | 946 |
930 static uint32_t overscan_top[NUM_VID_STD] = {2, 21}; | 947 static uint32_t overscan_top[NUM_VID_STD] = {2, 21}; |
931 static uint32_t overscan_bot[NUM_VID_STD] = {1, 17}; | 948 static uint32_t overscan_bot[NUM_VID_STD] = {1, 17}; |
932 static uint32_t overscan_left[NUM_VID_STD] = {13, 13}; | 949 static uint32_t overscan_left[NUM_VID_STD] = {13, 13}; |
987 int index = lowest_unused_joystick_index(); | 1004 int index = lowest_unused_joystick_index(); |
988 if (index >= 0) { | 1005 if (index >= 0) { |
989 SDL_Joystick * joy = joysticks[index] = SDL_JoystickOpen(event->jdevice.which); | 1006 SDL_Joystick * joy = joysticks[index] = SDL_JoystickOpen(event->jdevice.which); |
990 joystick_sdl_index[index] = event->jdevice.which; | 1007 joystick_sdl_index[index] = event->jdevice.which; |
991 joystick_index_locked[index] = 0; | 1008 joystick_index_locked[index] = 0; |
1009 if (gc_events_enabled) { | |
1010 controllers[index] = SDL_GameControllerOpen(event->jdevice.which); | |
1011 } | |
992 if (joy) { | 1012 if (joy) { |
993 debug_message("Joystick %d added: %s\n", index, SDL_JoystickName(joy)); | 1013 debug_message("Joystick %d added: %s\n", index, SDL_JoystickName(joy)); |
994 debug_message("\tNum Axes: %d\n\tNum Buttons: %d\n\tNum Hats: %d\n", SDL_JoystickNumAxes(joy), SDL_JoystickNumButtons(joy), SDL_JoystickNumHats(joy)); | 1014 debug_message("\tNum Axes: %d\n\tNum Buttons: %d\n\tNum Hats: %d\n", SDL_JoystickNumAxes(joy), SDL_JoystickNumButtons(joy), SDL_JoystickNumHats(joy)); |
995 handle_joy_added(index); | 1015 handle_joy_added(index); |
996 } | 1016 } |
1000 case SDL_JOYDEVICEREMOVED: { | 1020 case SDL_JOYDEVICEREMOVED: { |
1001 int index = find_joystick_index(event->jdevice.which); | 1021 int index = find_joystick_index(event->jdevice.which); |
1002 if (index >= 0) { | 1022 if (index >= 0) { |
1003 SDL_JoystickClose(joysticks[index]); | 1023 SDL_JoystickClose(joysticks[index]); |
1004 joysticks[index] = NULL; | 1024 joysticks[index] = NULL; |
1025 if (controllers[index]) { | |
1026 SDL_GameControllerClose(controllers[index]); | |
1027 controllers[index] = NULL; | |
1028 } | |
1005 debug_message("Joystick %d removed\n", index); | 1029 debug_message("Joystick %d removed\n", index); |
1006 } else { | 1030 } else { |
1007 debug_message("Failed to find removed joystick with instance ID: %d\n", index); | 1031 debug_message("Failed to find removed joystick with instance ID: %d\n", index); |
1008 } | 1032 } |
1009 break; | 1033 break; |