Mercurial > repos > blastem
comparison render.h @ 444:cc754a309ead
Add fullscreen support and add a keybinding for exiting the emulator
author | Mike Pavone <pavone@retrodev.com> |
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date | Wed, 17 Jul 2013 22:26:11 -0700 |
parents | 18cde14e8c10 |
children | 140af5509ce7 |
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443:9ac3828ea560 | 444:cc754a309ead |
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4 #include "vdp.h" | 4 #include "vdp.h" |
5 #include "psg.h" | 5 #include "psg.h" |
6 #include "ym2612.h" | 6 #include "ym2612.h" |
7 uint32_t render_map_color(uint8_t r, uint8_t g, uint8_t b); | 7 uint32_t render_map_color(uint8_t r, uint8_t g, uint8_t b); |
8 uint8_t render_depth(); | 8 uint8_t render_depth(); |
9 void render_init(int width, int height, char * title, uint32_t fps); | 9 void render_init(int width, int height, char * title, uint32_t fps, uint8_t fullscreen); |
10 void render_context(vdp_context * context); | 10 void render_context(vdp_context * context); |
11 void render_wait_quit(vdp_context * context); | 11 void render_wait_quit(vdp_context * context); |
12 void render_wait_psg(psg_context * context); | 12 void render_wait_psg(psg_context * context); |
13 void render_wait_ym(ym2612_context * context); | 13 void render_wait_ym(ym2612_context * context); |
14 int wait_render_frame(vdp_context * context, int frame_limit); | 14 int wait_render_frame(vdp_context * context, int frame_limit); |
26 #include <SDL.h> | 26 #include <SDL.h> |
27 #define RENDERKEY_UP SDLK_UP | 27 #define RENDERKEY_UP SDLK_UP |
28 #define RENDERKEY_DOWN SDLK_DOWN | 28 #define RENDERKEY_DOWN SDLK_DOWN |
29 #define RENDERKEY_LEFT SDLK_LEFT | 29 #define RENDERKEY_LEFT SDLK_LEFT |
30 #define RENDERKEY_RIGHT SDLK_RIGHT | 30 #define RENDERKEY_RIGHT SDLK_RIGHT |
31 #define RENDERKEY_ESC SDLK_ESCAPE | |
31 #define RENDER_DPAD_UP SDL_HAT_UP | 32 #define RENDER_DPAD_UP SDL_HAT_UP |
32 #define RENDER_DPAD_DOWN SDL_HAT_DOWN | 33 #define RENDER_DPAD_DOWN SDL_HAT_DOWN |
33 #define RENDER_DPAD_LEFT SDL_HAT_LEFT | 34 #define RENDER_DPAD_LEFT SDL_HAT_LEFT |
34 #define RENDER_DPAD_RIGHT SDL_HAT_RIGHT | 35 #define RENDER_DPAD_RIGHT SDL_HAT_RIGHT |
35 | 36 |