Mercurial > repos > blastem
comparison render.h @ 409:c1bddeadc566
Process events in vgm player so that quitting works
author | Mike Pavone <pavone@retrodev.com> |
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date | Mon, 17 Jun 2013 19:34:47 -0700 |
parents | c26e48a93fa3 |
children | dbf4e1c86f3c |
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408:a13a83934ba3 | 409:c1bddeadc566 |
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13 void render_fps(uint32_t fps); | 13 void render_fps(uint32_t fps); |
14 uint32_t render_audio_buffer(); | 14 uint32_t render_audio_buffer(); |
15 uint32_t render_sample_rate(); | 15 uint32_t render_sample_rate(); |
16 void render_debug_mode(uint8_t mode); | 16 void render_debug_mode(uint8_t mode); |
17 void render_debug_pal(uint8_t pal); | 17 void render_debug_pal(uint8_t pal); |
18 void process_events(); | |
18 | 19 |
19 //TODO: Throw an ifdef in here once there's more than one renderer | 20 //TODO: Throw an ifdef in here once there's more than one renderer |
20 #include <SDL.h> | 21 #include <SDL.h> |
21 #define RENDERKEY_UP SDLK_UP | 22 #define RENDERKEY_UP SDLK_UP |
22 #define RENDERKEY_DOWN SDLK_DOWN | 23 #define RENDERKEY_DOWN SDLK_DOWN |