comparison shaders/default.v.glsl @ 1184:b1147418254a

Overscan is now configurable
author Michael Pavone <pavone@retrodev.com>
date Wed, 18 Jan 2017 23:43:36 -0800
parents b7b7a1cab44a
children fa9ae059e4d3
comparison
equal deleted inserted replaced
1183:8d8c71ebbbce 1184:b1147418254a
1 #version 110 1 #version 110
2 2
3 attribute vec2 pos; 3 attribute vec2 pos;
4 varying vec2 texcoord; 4 varying vec2 texcoord;
5 uniform float width; 5 uniform float width, height;
6 6
7 void main() 7 void main()
8 { 8 {
9 gl_Position = vec4(pos, 0.0, 1.0); 9 gl_Position = vec4(pos, 0.0, 1.0);
10 texcoord = sign(pos) * vec2(width/1024.0, 240.0/-512.0) + vec2(width/1024.0, 240.0/512.0); 10 texcoord = sign(pos) * vec2(width/1024.0, height/-1024.0) + vec2(width/1024.0, height/1024.0);
11 } 11 }